MOTHER 2 Interviews

Find interviews about MOTHER 2 from Shigesato Itoi, Kouichi Oyama, Kouji Malta, Shigeru Miyamoto, Satoru Iwata, and Marcus Lindblom.

Weekly Famitsu – June 19, 1992

Shigesato Itoi talks about the story details of MOTHER 2, including his experiences going gold digging.

Weekly Famitsu – September 2, 1994

Shigesato Itoi discusses developing MOTHER 2’s graphics, music, and more.

Weekly Famitsu – September 9, 1994

APE Inc. Programmer Kouji Malta and Satoru Iwata, of HAL at that time, talk about their development together on MOTHER 2.

Weekly Famitsu – November 1994

Shigeru Miyamoto talks about the development of MOTHER 1 and 2.

From the Eyes of MOTHER 2; All Eyes on MOTHER 2 – Hippon Super!, November 3, 1994

As reported by Lindsay “Chewy” Moore: “Hippon Super is a gaming magazine with a slightly different tone than that of the more mainstream Weekly Famitsu. There are a couple adult games featured in the magazine, and even the interview with Shigesato Itoi has a different tone than usual. There isn’t much new information in this interview, but there are some really bizarre metaphors and confusing meta-speak. I remember Itoi mentioning in another interview how he was careful with all the details, right down to the pauses in the script and text scrolling. In this interview, he states that the sound guy was so particular that he even had a fit about those small details. Perhaps Itoi wasn’t the only one polishing it up after all…? This interview takes places soon after the release of MOTHER 2 and two months after the informative Weekly Famitsu interview.”

Shigesato Itoi Tries Strawberry Tofu – 1994

Itoi talks about making strawberry tofu.

“What’s MOTHER Music” with Keiichi Suzuki, Hirokazu Tanaka, and Shigesato Itoi – Hobonichi, June 16, 2003

Keiichi Suzuki, Hirokazu Tanaka, and Shigesato Itoi discuss the music of MOTHER 1 and 2.

Feelings of MOTHER – Hobonichi 2009

Shigesato Itoi talks about the deeper themes of MOTHER 2.

MOTHER 2 Virtual Console Release Discussion – March 18, 2013

Yasuhiro Nagata, Shigesato Itoi, and Satoru Iwata talk about the Wii U Virtual Console release of MOTHER 2.

His/Her MOTHER Feeling: Kouichi Oyama’s Opinion – July 1, 2013

MOTHER 2 art director Kouichi Oyama describes his work on the art of the game.

Octopi! Spinal Tap! How Cult RPG EarthBound Came to America – July 23, 2013

A week after Nintendo finally re-released Earthbound for Wii U in 2013, Wired caught up with the game’s writer, Marcus Lindblom.

Marcus Lindblom Fangamer Livestream Log – 2013

A log of Marcus Lindblom’s replies during a 2013 Fangamer livestream.

The Man Who Wrote EarthBound – August 23, 2013

Jason Schreier’s interview with Marcus Lindblom on Kotaku, published in 2013.

MOTHER 1 and 2 Interview by Keiichi Tanaka

In this illustrated column series by author Keiichi Tanaka, he talks with game creators of the 80s and 90s who helped shape the industry in its adolescence. This episode focuses on the creation of MOTHER 1 and 2. Itoi talks about inspirations for the games and information about their development with Nintendo, including his feelings on working with those helping him make the games, like Shigeru Miyamoto and Satoru Iwata.